package hotciv.winningstrategies;

import hotciv.framework.GameContext;
import hotciv.framework.Player;
import hotciv.framework.WinningStrategy;

public class TimedWinningStrategy implements WinningStrategy
{
	private final int WINNING_AGE = -3000;
	@Override
	public Player getWinner(GameContext g) 
	{
		if(g.getAge() == WINNING_AGE)
		{
			return Player.RED;
		}
		return null; 
	}
	
}